I've been trying to play around with 3.0 alpha1 build (no real experience with earlier versions either), and few times already I've ran onto this (when doing different things); just now with KinematicBody when trying to use move() ;
var motion = Vector3(1,2,3)
motion = move(motion) # this should return Vector3 afaik?
print ("m=", motion.length())
As far as I've understood, at this point motion should be Vector3, but I'm getting error "Invalid call. Nonexistent function 'length' in base 'Dictionary'." Am I missing something here?