I previously posted this on the godot reddit group but I've also now just updated it with some improvements.
This is my first attempt at making a game. It’s yet another Asteroids type thing as I was following the Space Rocks tutorials from Chris Bradfield (though I ended up doing things quite a bit differently). Although it's all pretty amateurish, I wanted to try and do all the things that would be part of making a proper game. So it has 3 ship types with different attributes, 4 planets across 8 stages, power-ups, enemies, and saved high-scores.
If you try it then please let me know what you think or if you come across any bugs. Source is on Github as well.
https://kakwit.itch.io/asteroids
