QDRemix Hello everybody, I try to compile Godot from source. A get last version on Git and make this process http://docs.godotengine.org/en/stable/development/compiling/compiling_for_windows.html#requirements But compilation found an error. Fatal error C1045: compiler limit; linkage specifications nested too deeply Anyone know howto fix that ?
QDRemix Hi everybody, My problem is solve. I try to compile with VS2013 but he does not work. With VS2017 is OK. I don't understand because in the help website i show it's possible to compile with VS2013.