@MechFive
"Why is Godot promoting 3rd-party commercial products? "
They also tell us about commercial games made with Godot on the main website, and on their main Twitter feed. Do you think that information should be removed as well?
"IMO now one individual has an clear advantage over someone else trying to maybe make a living out of making tutorials. "
There are no other individuals making a full time living, making tutorials for Godot and that is a problem. If you had read the thread, you would know that professionals and schools won't make content for open source software, because they don't take its user base seriously, apparently.
"I just feel like this is socially a bit awkward. This is just how I feel about all of this and if someone has good argument on an aspect that I didn't realize on the matter I will gladly accept it and change my opinion on the case "
I don't feel socially awkward when a newsworthy item is posted, because it is a news section. That means they should post items of major interest that are occurring in the Godot world. On a game website I post at, in their News Section they regularly post in great detail news of Kickstarters in the style of games, the website's user base is interested in, because without that community support, those games would never get made. Should I feel awkward about it? It never occurred to me. I just want the games I like made.
"if someone has good argument on an aspect that I didn't realize on the matter I will gladly accept it and change my opinion on the case"
If you read the link posted by GDQuest to Reddit, you would see he has bought 1 million views to the Krita website with his tutorials. Do you think promotion like that is good for Godot?
Two engines before I tried Godot, I was using an engine where the guy did not promote it, and due to his autism he would not join in partnerships with other people either. And guess what? Because of his purist ideals, it is a quality engine that no one uses. This is bad for him because he gets almost no sales, and it is a disservice to his customers because they can find no one to partner with, nor can they find employment using it. Why use an engine with no users, when you can go to Unreal or Unity with their big communities instead? And that is what his users eventually did. If you don't promote and make partnerships you slowly die.