Hi,
I have a scene this kind:
Node2D
|-TextureFrame
|-Timer
I use the timer to wait two seconds and then with a _process (delta) start to change the opacity of the textureFrame from 100% to 0%.
When I run it, opacity changes do not show up smoothly, it changes from 100% to 0%.
If I delete all the timer code (I do not use the timer to control any time) then it shows okay?
Is there any special note to use a timer with a _process (delta)? Why using a timer does not show the change in soft opacity and without the Timer the opacity change works ok?