Hi,
I am new on Godot and made a project test. Build to linux64 (ok), build to windows64 (ok), but when build to macOSX, stops on 0% in "Exporting to OSX" and shows a message "Error exporting the project".
I am using Godot-2-1-1-stable and 2-1-1-stable-templates from official site, under Ubuntu 16.04
Tried too, without success, to install from fixnum.org/godot, macOSX64 from january 2, 2017 (no errors found).
Can someone give me a clue about what is wrong?
Thanks in advance,
Josi