Teflo Heya! I have an animation, but I need to disable some tracks. I only need the method calls, the rest of the animation shall not change my characters bones. Is there any way?
Sakaki I would suggest you to read the Animation class reference, there are some good functions you can use to reach the behaviour you want, such as: find_track( NodePath path ) remove_track( int idx ) track_get_path( int idx ) and more :3