Let's say I hypothetically get the licensing for that cool new Nintendo Switch over the horizon. What would my experience be like if I wanted to create an export template so I can port a couple games to that system?
Has anyone been in this position before? I am clueless of the process and if it takes a long time to figure all this out, I would like to know well ahead of time & what I should be prepared for. I have a little C++ experience, but it's been many years. I imagine I would need to create a build script of some sort?
Thanks in advance for any help.