i guys i'm new here...
i'm using godot for almost a month now and i'm developing my new game (hoping to be ready for christmas)...
until now godot work great with no errors and i'm very happy with it...
my game work fine on all my device (sm-t211, tab 3, note 4, xiaomi mi5) and on my pc.
but yesterday the game started to crash with no error... (only on devices; on my pc work fine)
i captured this log form logcat...
11-05 08:12:55.419 19536-19536/org.godotengine.xmasrunner E/dalvikvm: dlopen("/data/app-lib/org.godotengine.xmasrunner-1/libgodot_android.so") failed: dlopen failed: empty/missing DT_HASH in "libgodot_android.so" (built with --hash-style=gnu?)
11-05 08:12:55.429 19536-19536/org.godotengine.xmasrunner E/AndroidRuntime: FATAL EXCEPTION: main
Process: org.godotengine.xmasrunner, PID: 19536
java.lang.UnsatisfiedLinkError: dlopen failed: empty/missing DT_HASH in "libgodot_android.so" (built with --hash-style=gnu?)
at java.lang.Runtime.loadLibrary(Runtime.java:364)
at java.lang.System.loadLibrary(System.java:526)
at org.godotengine.godot.GodotLib.<clinit>(GodotLib.java:39)
at org.godotengine.godot.Godot.initializeGodot(Godot.java:377)
at org.godotengine.godot.Godot.onCreate(Godot.java:563)
at android.app.Activity.performCreate(Activity.java:5459)
at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1093)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2364)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2458)
at android.app.ActivityThread.access$900(ActivityThread.java:172)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1305)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:146)
at android.app.ActivityThread.main(ActivityThread.java:5598)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:515)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1283)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1099)
at dalvik.system.NativeStart.main(Native Method)
any help/idea/suggestion?
it's my fault or a bug ?
what mean "dlopen failed: empty/missing DT_HASH in "libgodot_android.so" (built with --hash-style=gnu?)" ?
i think is the error but what i can do ?
thanks!