Tchey 3.0 ? I thought we will have 2.2 end of 2016, so 3.0 seems really far away. Or i missed something ?
evs You can get an unofficial build - 2.2.alpha.custom_build if you want to play with visual script etc http://fixnum.org/godot/#latest_complete works for me!
Sakaki @evs said: You can get an unofficial build - 2.2.alpha.custom_build if you want to play with visual script etc http://fixnum.org/godot/#latest_complete works for me! Yeah I actually use one, but I would like to know if the Graph Sahder (the Visual Script for shader language) will be supported and updated too.
Kiori Juan hasn't talked about it yet, that I've seen, but I would bet the answer is absolutely. Considering this is a pretty core feature, along with visual scripting. It will make Godot really stand tall on it's own two feet.