Hello everyone, After some years spended with Unity I'm trying a smooth landing with Godot and so far I Really Like all of it, Now as the post title says I have an issue with the DOF Blur effect, I click everywhere and nothing happens, This is an example:
I don't know if I missed the basics of the dof blur or doing something wrong, But what I'm trying to achieve is a simple depth effect with some objects inside the camera range (when things getting nearer or more farer than a average range looking more unfocused) More like: