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This is my first Godot project, my first project for every engine I learn.<br>This aims to recreate Atari Asteroids in Godot as close as I can to the original.<br>Here is my Github of the project where you can see the source. I even have a rar there of the Windows 32bit exported game.<br>Let me know what you think, I am still learning much about this game engine. I'm used to C++ and C#, you may be able to tell that though by reading the source. That or you look at my other projects.<br>When I have more time I plan to make a tutor of the making of this game. I noticed there are no recent tutors that cover this version of the engine yet. At least none that I could find, and documentation is kind of lacking. I like this engine, it makes for fast prototyping and it is open source.<br>If you just want to download the game executable, you can find that here.<br>Here is a screenshot, I can't get the attach image to work...<br>I'll do it the old fashioned way here. I edited the HTML myself.<br><br><img src="http://www.imageno.com/thumbs/20160918/wqb2spulftgo.jpg" alt="Atari Asteroids WIP Alpha 1" height="250" width="308">