Hi guys,<br><br>i have severall questions regarding a new project i like to start.<br>Baseidea is that a camera flys into a world on a static rail. Different sprites and videos will be positioned on the way and the camera will pass them. Something like a 3d space shooter. If you know the game torus trooper, that come near what i wanrt to realize:
the main points i am thinking about are:<br><br>- What is the best way to load objects during the flight and during runtime. My idea was to load flying objects if they are in a certain distance to the camera and unload them if they are behind the camera. Is there maybe an tutorial or example on how to do it? <br><br>- What is the best way to load small videos? Which formats are best?<br><br>I had more questions but cant remember atm. ;)<br><br>Thanks!<br><br><br><br>