<blockquote class="Quote">
LanceJZ said:
It does not matter if it is a Godot exported game, or the editor, neither work.<br>
One more note, Godot causes the Radeon Settings manager to crash if it is run with it open.<br><br>
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To me this would sound like a bug. How can the engine 'cause' the settings manager to crash?<br>I think this will need some looking into, my recommendation is that you post this on github as a bug report.<br>