- Edited
I am trying to export my game. I am using windows and I want to build it to windows. Also, I have never before built a game with Godot and doesn't really know how it works.<br><br>Currently, I am using Godot 2.1.0, having the 2.1.0 version of the export templates downloaded from the website of Godot.<br><br>Here is how I am exporting:<br><img alt="" src="http://i.imgur.com/k9HsOd7.png" title="Image: http://i.imgur.com/k9HsOd7.png"><br><br>When I try exporting to the project folder, it tells me to export outside of the project folder.<br>I do so and get 2 files: "data.pck" and "launcher.exe".<br>But these files are real small; clicking the "launcher.exe" shows a command prompt for half a second, messeages popping up in quick succession, then it disappears.<br>I copied these 2 files into my project folder then. It starts the game seems to run as needed, but freezes when I want to play a video.<br><br>Here is what the command prompt says:<br><img alt="" src="http://i.imgur.com/j5uyMKy.png"><br><br>So I start thinking, what is the problem with my Godot version?<br><br>I started creating the game with Godot 2.0.3, and switched to Godot 2.1.0 when it was released.<br><br>So could it be the problem? Should I be building on 2.0.3?<br><br>Also, I would be interested, why is the exporting thing saying to export outside of the project folder? Am I doing something wrong?