Hi !<br>After two month of work,I finished my first game developped with godot for android. Now I want to release it on google play store (for free, with admob extention for ads).<br><br>After uploading the Apk to the Google Play Developer Console for release, it gives an error saying it needs to be signed in release mode, not debug mode.<br><br>I have searched on the forum, and find a topic on this :<br>https://godotengine.org/qa/265/how-release-project-google-play-store-android-release-mode<br><br>So, I followed instructions, all work fine with the key, but I dont find "enable debug" to turn it off :'(<br><br>Somone can help me please ?<br>Thanks ! <br>

Thank for your help razvanc ! <br>It's very strange, in my export options panel, I do not have the "debug" option. The first option is "One click deploy." (???)<br>This option is maybe not be available in my version of godot? (2.0.2), I'll check, thank you! :)<br><br>

Yes !! You are my hero ! :)<br>I swith to the 2.1 version of godot and unchek the debug option, and all work ! Thank you verrry much !! ;)<br>