Hello and welcome!<br><br>Godot has network features, of course. They even added some higher level stuff recently, so it should totally be possible. However, I don't have much experience with them. So I can't tell if they are laggy in general (like the audio engine at the moment) or not.<br><br>But there is something else that is more important: Your set goal is way too high.You underestimate the amount of work that goes into such a game, and if you just started programming, you probably won't be able to do it before you become frustrated. Believe me, I had a lot of those experiences lately, and I started programming like 15 years ago (although I'm not doing it on a professional level at the moment). If you have some skills in programming, you still need to learn the engine. It looks simple, but if you are going for a larger scale project there are a lot of things that can go wrong you didn't even know about before (the biggest problem is probably to make the project scale while it is grows over time). <br><br>So, go for something way smaller first. I'm not going to tell you you should make Pong (that is always the recommendation for beginners, and I hate it xD) but I guess if you didn't make a game before, something of this size would be good for a first project. If you know what you are doing you can probably make something like that in less than an hour in Godot (at a very basic level). After that, you can slowly go for bigger and bigger projects. It is actually very important that you finish your projects, so you have something to be proud of and don't lose interest in game development because you don't get anything done...<br><br>Long story short: Start small, don't get frustrated and keep learning. Do bigger projects. And sometime you can do it!<br><br><br>