<br><br>When I print the spatial's vector and then it's skeleton child's vector, they differ. This is unexpected, I did not expect them to differ.<br><br>var character = (path to spatial_with_skeleton_as_child_with_meshinstance_as_child.scn).instance()<br><br>add_child(character) #adds character as child to main scene's root node<br><br>var vector = vector3(x,y,z)<br><br>character.translate(vector)<br><br>#print spatial translation<br>print(character.get_translation())<br>>>>(x,y,z)<br><br>#print skeleton translation<br>print(character.get_child(0).get_translation())<br>>>>(!x,!y,!z)<br><br><br>