lewislepton i have tried this on the RC2 and also now the stable 2.1 verison. but i can not get joysticks to work. i have even set input map etc as well. but am not getting any type of output when running a project to get joystick.<br />i have also tried the godot demos page as well, trying the joystick project<br /><br />i do have the driver from here: https://github.com/360Controller/360Controller<br />and it works fine in games etc on my mac<br /><br />using mac osx el crapitan<br />godot 2.1
Akien Sadly there is no gamepad support on OSX yet, see https://github.com/godotengine/godot/issues/3881
lewislepton GGAAAHHH damn. was trying for 2 days. :(aw well, time to just use keyboard ;)cheers for the reply