Hi, I'm new to Godot, and In the process of of trying to learn it, I'm making the Pong project in the tutorial docs, however, I keep getting a bug. either a) [code]extends Node2D# member variables here, example:# var a=2# var b="textvar"var screen_sizevar pad_sizefunc ready(): screen_size = get_viewport_rect().size pad_size = get_node("left").get_texture().get_size() set_process(true) var ball_speed = 80 var direction = Vector2(-1, 0) var PAD_SPEED = 150func process(delta): var ball_pos = get_node("ball").get_pos() var left_rect = Rect2( get_node("left").get_pos() - pad_size/2, pad_size ) var right_rect = Rect2( get_node("right").get_pos() - pad_size/2, pad_size) ball_pos += direction ball_speed delta if ( (ball_pos.y < 0 and direction.y < 0) or (ball_pos.y > screen_size.y and direction.y > 0)): direction.y = -direction.y if ( (left_rect.has_point(ball_pos) and direction.x < 0) or (right_rect.has_point(ball_pos) and direction.x > 0)): direction.x = -direction.x ball_speed += 1.1 direction.y = randf() + 2.0 - 1 direction = direction.normalized() if (ball_pos.x < 0 or ball_pos.x > screen_size.x): ball_pos = screen_size 0.5 # ball goes to screem center ball_speed = 80 direction = Vector2(-1, 0) get_node("ball").set_pos(ball_pos) # move left pad var left_pos = get_node("left").get_pos() if (left_pos.y > 0 and Input.is_action_pressed("left_move_up")): left_pos.y += -PAD_SPEED delta if (left_pos.y < screen_size.y and Input.is_action_pressed("left_move_down")): left_pos.y += PAD_SPEED delta get_node("left").set_pos(left_pos) var right_pos = get_node("right").get_pos() if (right_pos.y > 0 and Input.is_action_pressed("right_move_ip")): right_pos.y += -PAD_SPEED delta if (right_pos.y < screen_size.y and Input.is_action_pressed("right_move_down")): right_pos.y += PAD_SPEED * delta get_node("right").set_pos(right_pos) # Called every time the node is added to the scene. # Initialization here pass[/code]Produces. "Parser error, Identifier not found: direction"or b) having PAD_SPEED as a const generates "error parsing expression: misplaced const". anyhelp?