Hi folks!I am starting a 2D interactive ( point and click ) game, but some scenes are totally animated( videoplayback ) and I would like to control stop , pause, play, and jump to another footage( another video ) using textured buttons over the video. I've tried ( a test control ) using( for the stop button ):[code] func _on_bt1_pressed(): get_node("VideoPlayer").stop()[/code]But nothing happens.I just want 3 buttons working( stop, play, pause )