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Hi,I've just got this crazy idea and started wondering if it could become something serious.As you know, current version of Godot requires OpenGL 2.1 as minimum.On the other hand, we still have plenty people using desktop and laptop computers with integrated Intel GPU that don't support this minimum requirement and on which Godot just crashes.For many humble projects, shaders and most modern features are not mandatory.Just with FixedMaterial, it is still possible to make beautiful and interesting games.Also, many people willing to develop Godot games or playing games on computers with old incompatible GPU just can't afford buying new modern hardware.For all these peoples and humble projects Godot 1.0 could be enough.So what do you think about resurrecting and maintaining Godot 1.0 with its gles1 driver ??