LOIC Hi Godot Users ! :)I came from Unity, and on this engine, the shape that consumes fewer resources is the sphere and capsule. It is the same thing on godot I suppose ?Thanks ! :)
Megalomaniak I'm finding your question a bit unclear:Do you mean which physics object consumes the least resources?
PlanetKiller You could always test each physics shape to find which is best. I think it would be cube since it has less faces though.