Hello,I started to use Godot some time ago, and it's far better than I have imagined, but, there is some times that a just get stuck for hours.Today I were trying to change a CollisionPolygon2D Polygon like this:[code]var polygon = get_node("KinematicBody2D/CollisionPolygon2D").get_polygon()polygon.set(0, Vector2(100,100)) #ORIGINALLY IT'S 0,0get_node("KinematicBody2D/CollisionPolygon2D").set_polygon(valor)[/code]But in game it still is at 0,0