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[font=trebuchet ms]Hello Godot community, since last month from when I discovered Godot Engine I've been exploring it bit by bit I watched and learned from various tutorials and started making some random things with what I learned, I made a shoot'em up game and a relatively complete UI (main menu, settings menu, sound settings, controls, screen sizing and the rest).So lately I've been thinking about making a resource bar(HP bar, energy bar, mana bar and so on), I thought about various ways about how to make one from them are to use the draw function or to use sprites, but I want to know from you experts how you do one, I want to see others logic. So please help me I want to widen my knowledge.Thanks and I hope to get some positive responses.[/font]