Godot-Voxel-Game-MineCraftClone<br>
<br>Project Overview<br>In
this project i tried to program minecraft and thought about multiple
systems how to make a voxel game with a game engine like Godot. I tested
a lot and made huge process with understanding the systems of mesh
generation, and the basics of a voxel system with Godot.<br>To achive a
decent performance and as a consequence a decent rendering distance of
the world I only generate the top surface of the terrain (so the surface
is created out of one single plane and not by multiple cubes (as I did
it in the minecraft blender game engine project on my git hub page))
Therefore I used the godot datatool to manipulate and create single face
and UV maps.<br><br>
<img alt="" src="https://raw.githubusercontent.com/toger5/Godot-Voxel-Game-MineCraftClone/master/screenshots/screenshot1.PNG" title="Image: https://raw.githubusercontent.com/toger5/Godot-Voxel-Game-MineCraftClone/master/screenshots/screenshot1.PNG" height="442" width="760">
<br>In
the last days this project got pushed in the background because i was
busy creating this website. But I will continue working on it.<br><br>To
get some further Informations feel free to visit my github. There you
also can download the poject and have a look at it's source.<br>GithubPage<br><br>If you want to download the Zip file click here:<br>Donwload<br>