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Today is the anniversary of the first human moon-walk. Celebrate!July 20
Thanks for your offer of help. I am currently going through the process of designing a PACMAN style game where wall placement is determined by a simple maze algorithm. The size of the maze increases in steps of 2 both horizontally and vertically. The algorithm is very simple but guarantees a single solution maze. I want to use the inverse of the maze for the placement of walls but increase links within the maze path to allow easier navigation by the player. This design will allow the use of a tile map.
What is your background in general and in coding?
Everything I do will be covered by the Creative Commons Share Alike License. Share Alike means that all adaptations of the work must also have have the same License. This keeps the concepts in the public domain forever.
Erich_LI did a full-stack web dev course for half a year, didn't care for web dev, now am 2/3 years done with a masters in CS focusing on computer graphics & game design. Been in godot for about half a year now and have figured out quite a few things... but for a well rounded education I find it best to branch out and work on a variety of things. I'll be at my computer quite a lot this summer and I'd be happy to help where I can.