Split editor views - Script / 3D Viewport

actionaction Posts: 4Member
in GUI

Hi all,

Is there any way to split the screen at the godot editor so is possible to use the script editor and the 3D viewport sidewise at the same time?

Something like this mockup I created.

I've searching at the documentation and forum but I can only find information about in-game split screen.

Best Answer

  • BimbamBimbam Posts: 310
    edited May 14 Accepted Answer

    @action said:
    Is there any way to split the screen at the godot editor so is possible to use the script editor and the 3D viewport sidewise at the same time?

    I use this:
    https://godotengine.org/asset-library/asset/1132
    You can then just move docks around to fit what your referring to.

Answers

  • MegalomaniakMegalomaniak Posts: 4,803Admin

    Not that I'm aware of. Personally I'd like to have it either docked at the bottom like the shader editor or pulled out onto my second monitor. I think this might be or at least become possible with/after 4.0.

  • actionaction Posts: 4Member

    What's the process to request features?
    A tile manager or custom window positioning would be great.
    Something like vs code, or blender.

  • MegalomaniakMegalomaniak Posts: 4,803Admin
    edited May 6

    first make a search then if you don't find a pre-existing proposal you open a new issue on that tracker:
    https://github.com/godotengine/godot-proposals/issues/

  • actionaction Posts: 4Member

    Gonna chek the github propposals,

    Also, I have found vscode can work with godot.
    Which is even better than the split screen.

  • MegalomaniakMegalomaniak Posts: 4,803Admin

    Yeah that's a good alternative if you have 2 monitors or are willing to alternate between applications on the same monitor for an example.

  • BimbamBimbam Posts: 310Member
    edited May 14 Accepted Answer

    @action said:
    Is there any way to split the screen at the godot editor so is possible to use the script editor and the 3D viewport sidewise at the same time?

    I use this:
    https://godotengine.org/asset-library/asset/1132
    You can then just move docks around to fit what your referring to.

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