Should i prefer Textures or Shaders or Draw Functions if performance is important?
There are many cases where i can make the visuals i want only with textures, and some cases where shaders or
draw_*() functions are more viable.
But whenever i can have the same result with either technology, should i prefer textures or should i prefer shaders or
draw_*() functions if performance is important?
And how does the performance ranking change for different devices (mobile/desktop, old/new)?