Failed to Export to Android Because of Gradle

KanataEXEKanataEXE Posts: 72Member
edited November 22 in Optimizing and Exporting

I want to export my game to android, but there's a problem with Gradle.

FAILURE: Build failed with an exception.

* Where:
Build file '/home/user/Projects/Game Development/Games/Zig-Zag/android/build/build.gradle' line: 24

* What went wrong:
A problem occurred evaluating root project 'build'.
> Failed to apply plugin 'com.android.internal.application'.
   > Android Gradle plugin requires Java 11 to run. You are currently using Java 1.8.
     You can try some of the following options:
       - changing the IDE settings.
       - changing the JAVA_HOME environment variable.
       - changing `org.gradle.java.home` in `gradle.properties`.

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 598ms

It's been a long time since I use Godot, so I don't know how to handle this.

Extra:
Godot: 3.4


Tags :

Answers

  • TwistedTwiglegTwistedTwigleg Posts: 5,052Admin

    I think it might be the version of Java you are using, if I am understanding the error correctly:

    Android Gradle plugin requires Java 11 to run. You are currently using Java 1.8.

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