How to prevent delay/lag between ARVR Camera and ARVR Origin?
Hello! I've encountered strange lag with the VR Camera. I'm working on a VR Tank Game where you're inside of the turret as a crewmember. When I rotate the turret using
Turret.rotate_y(value), the ARVRCamera lags behind a little. The VR player is a child of the turret. The effect is quite noticeable and leads to slight motion sickness. Is there any way to remove or at least minimize this effect?
Video showing the effect: https://drive.google.com/file/d/1KjrNci7Ta2v_iUTIjR8xyy48fHB1Iij7/view?usp=sharing
Edited to be clearer to what the issue is.