Spawning an object through AnimationPlayer
Hi everyone! It's me again. I was trying to spawn a fireball right after an animation played, but it wasn't working. I tried three different ways, but it didn't work. I tried calling it when the animation triggered, I tried calling it when the button was pressed, and I tried it with the AnimationPlayer. Are there any ways to call it through the AnimationPlayer? Or am I just out of luck?