Moving Separate Parts of Human Model
Hey , this is Mason
I'm recently working on a motion capture project on Godot,
I have done all the electronic parts for IMU sensors.
but there is problem with moving the body parts on Godot, IMU sensors sends Quaternion data which I send it over serial port and it's ready to use in Godot,
1.Which format should export my human model? dea , gltf or ...
2.What exactly should I do for moving different body parts?
and also all the project will be published for all users for free
at last thanks for your attention also i will be grateful for any help