Shader error crashs the game
On last weeks the project I'm working with a friend don't run properly on godot. The game freezes on logo splash screen.
I think that can be because the VGA, I'm using a GTX 1660, and maybe it only doesn't work on GLES3. We change to GLES2 and some shaders just start to glitch or simply don't show.
Anyone with this error ou any help?