Is physics2dserver Missing a function for Monitoring with an area?

You can set Monitorable with area_set_monitorable, but I cannot find a way to set Monitoring, which I believe would massively reduce lag in my game.

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  • c98456_hungryc98456_hungry Posts: 8Member

    Anyone? It really feels like Monitoring should be exposed.

  • TwistedTwiglegTwistedTwigleg Posts: 4,292Admin

    Is the property not in the node inspector when you select the Area2D node? If not, then a feature request on the Godot GitHub repository should, probably, be opened so this can be added.

  • c98456_hungryc98456_hungry Posts: 8Member

    I'm creating the areas with a Physics2DServer. I only have access to the areas RID, which is opaque. I should be able to adjust this parameter through the Physics2DServer, but I assume someone (understandably) neglected to expose it.

  • MegalomaniakMegalomaniak Posts: 3,566Admin

    I'll have to concur with @TwistedTwigleg sounds like something worth opening an issue report over.

  • c98456_hungryc98456_hungry Posts: 8Member

    Alright, I'll do that. Thanks.

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