Play VideoPlayer control node audio in 3D space

ChevifierChevifier Posts: 10Member

So I have a Viewport Material and a video playing from VideoPlayer control node.
Viewport Material assigned to a Sprite 3D. restart video with a signal call.(looping)
This all works fine. My issue is I would like if I could send the audio to a AudioStream3D node or otherwise have the audio play in 3D space where the Sprite 3D is located. One workaround I can think of is extract the audio and have them separate but I don't know if that's necessary.

Comments

  • TwistedTwiglegTwistedTwigleg Posts: 4,292Admin

    Unfortunately, I do not think there is any way to get the audio out of a VideoPlayer node, so the workaround of extracting the audio and playing it separately may need needed.

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