Change file icon of exported game (taskbar and application icon work, only file icon doesnt't work)

MaratonecMaratonec Posts: 18Member

So I wanted to export my game, but I could not figure out how to change the file icon. I set the icon in project setting and also in export setting). Also I downloaded rcedit and linked it with godot.

On export I am getting this error message:
ERROR: recognize: res://default_env.tres:1 - Parse Error:
At: scene/resources/resource_format_text.cpp:1190

My icon is 16x16 and I am exporting to windows


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Comments

  • MaratonecMaratonec Posts: 18Member

    Or should I report it as a bug?

  • TwistedTwiglegTwistedTwigleg Posts: 3,528Admin

    I haven not tried changing the file icon for Windows exports, so I do not have personal experience in this area.

    Are you using an .ico file? If so, does it have icons for 16x16, 48x48, and 256x256? Apparently those are all required, at least based on the documentation. Also, have you rebooted your computer? According to this GitHub issue, it could be that file explorer is using a cached icon and needs a reboot.

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