Confused about how to properly export a project for release
I have recently finished my first project with Godot and am getting ready to release it on Steam and I was worried about a problem I had noticed while having my friends test out my project. It seems that whenever I export my project and have anyone run it on their computer it causes windows SmartScreen to pop up a message saying that "Windows protected your PC" and makes them click a "more info" button before being able to then click a "run anyway" button. I'm guessing that this has to do with code signatures but I have been having trouble locating information about how to properly do this for distributions and what I have found has been just Microsoft wanting me to pay upwards of $300 a year for a certificate. any help at all would be greatly appreciated.