16:9 or 4:3?
When you press certain buttons in my game, the tilemap (with enemies and objects but without the player) is flipped horizontally or vertically.
My character size is 40x64 (because it was too fat in 64x64). (Open image in a new tab to see it better)
Tiles are 40x20 (i still struggle deciding between 16:9 or 4:3 with 32x32 tiles).
And enemies are 32x40 (because they were too small in 32x32 in my opinion)