When i try to bake, i have this:
servers/visual_server.cpp:965 - Condition "array_len == 0" is true.
scene/resources/mesh.cpp:847 - Condition "len == 0" is true.
It is not baking. What happens? How to fix?
If the issue is with the Godot Navigation LITE plugin, you should probably report the error on their GitHub repository. I'm not sure the author of the plugin is on the forums or not. Be sure to include more information though, like what mesh you are using, when the error occurs, and ideally a simple reproduction project if possible.