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[Godot Navigation LITE plug in] Error

BozonBozon Posts: 1Member

When i try to bake, i have this:
servers/visual_server.cpp:965 - Condition "array_len == 0" is true.
scene/resources/mesh.cpp:847 - Condition "len == 0" is true.
It is not baking. What happens? How to fix?
pls help

Comments

  • TwistedTwiglegTwistedTwigleg Posts: 3,140Admin

    If the issue is with the Godot Navigation LITE plugin, you should probably report the error on their GitHub repository. I'm not sure the author of the plugin is on the forums or not. Be sure to include more information though, like what mesh you are using, when the error occurs, and ideally a simple reproduction project if possible.

  • BozonBozon Posts: 1Member
    edited September 16

    thanks!

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