The Godot Community Forums are back up and running! Please read the the announcement post for important information on what happened. Thanks!

Is it possible to use PlayFab with Godot?

Hi! PlayFab is a very nice platform and I wanted to know if it is possible to use it with Godot?

Here is the options:

If it is possible and someone with more experience could give a little tip: How would you set up the api? Is it with C#?

Thanks in advance!


  • TwistedTwiglegTwistedTwigleg Posts: 3,129Admin

    Welcome to the forums @rafael79!

    I would guess that something like PlayFab would need to either be used via GDNative, or through the Mono API so the C# library can be used. For GDNative, I would recommend looking at the C++ tutorial on the Godot documentation and making bindings for the C++ PlayFab SDK. For Mono/C#, I would look at seeing if you can get PlayFab loaded as an external C# library or by loading it as a C# Nuget library (Godot documentation).

Leave a Comment

BoldItalicStrikethroughOrdered listUnordered list
Align leftAlign centerAlign rightToggle HTML viewToggle full pageToggle lights
Drop image/file