How to make TouchScreenButtons auutomatically resize responsively

SosaseesSosasees Posts: 115Member
  1. Clone this GitHub Project
  2. Open that project in Godot
  3. Copy the ,,TouchButton.tscn" scene from that project into your destination project
  4. Now you can use TouchScreenButtons in your game, without fearing that a minor change in Screen Size or Pixel Density will mess up the entire control layout

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