keeping randomness consistent for all players online
I am making an auto battler and am currently working on the ai for the bots. I have not implemented online capabilities yet. Im wondering how randomness works for different players online. If I call randomize(), im assuming it will generate different random seeds for each online player. But I would like all bots in the game to get seeds that are consistent for all players. How could I do this? If I use the same randomGenerator for all players will it make all online players games consistent?