Hello, I want to create a random tile-based dungeon for a dungeon crawling game. Because I don't want the dungeon to look too homogeneous, I want the dungeon generator to pick one tile from a set of similar tiles when it places one. Autotiles allows me to group all my tile types (eg wall tiles, floor tiles) together. However, unless the tile is surrounded by tiles of the same type, I can't get it to place anything except the icon tile. Is there a way to make the autotile pick a random tile regardless of which tiles are adjacent?