Build for handheld console running linux arm
I'm trying to figure out if a certain linux arm handheld could be used as a "devkit" for Godot.
I've seen Godot can run on a raspberry pi so I suppose it should be fairly straight forward.
I'd like to find out ahead of purchasing it, someone on the handheld's forum is going to try on his.
What would be the simplest way to go about it?
The device is the odroid go advance
CPU : RockChip RK3326(Quad-Core ARM Cortex-A35 1.3GHz)
GPU : Mali-G31 Dvalin
1GB (DDR3L 786Mhz, 32 Bits bus width)
It runs Ubuntu and Debian