Adding texture/noise to 2D sprite for water and grass

DBotStudioDBotStudio Posts: 2Member

I have been able to generate 2D land and water procedurally, an example can be seen here: The issue is that that water and land color are flat, one color. I would like to add some noise or texture to the color to make it look more realistic. What is the best way to do this?


  • MegalomaniakMegalomaniak Posts: 2,748Admin

    You could hold a copy of the noise you generated it with and multiply that over it. For an example.

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