Box solution for pvp networking

andrew_mandrew_m Posts: 2Member

Hello! I'm new to godot and going to make a thir-person pvp game.

So my question is: does Godot has some box solution for pvp that can just be imported into project and keep me away from tcp and udp?
Like Photon or Unet for Unity?

Comments

Leave a Comment

BoldItalicStrikethroughOrdered listUnordered list
Emoji
Image
Align leftAlign centerAlign rightToggle HTML viewToggle full pageToggle lights
Drop image/file