How could I fix the Pause Menu to the same Screen Position independent of the Camera2D Position?
I have made a Pause Menu, but when I made my first level with a moving Camera2D,
the Pause Menu won't stay at the same screen position, even after I made it a child of the Camera2D.
The next image shows how the pause menu should look like,
the second image shows how it actually looks like after I move the camera: