HTML5 export of Bomberman multiplayer sample. IP to use??
Trying the HTML5 export of the bomberman game...
Shouldn't the IPs used for connection between players ... be identical to IPs that work for the Android export? on the same LAN.
Once the code is downloaded from server, and running in the local browser, the IP "landscape" should be the same, no?
But I can't get that working: no connection is found using the same IP. Is that an issue with browser security somehow?