PacketPeerUDP does not work after exporting
I am working on a project that uses PacketPeerUDP to send/receive OpenSoundControl messages (we reimplemented packing / unpacking osc messages in GDscript instead of using for example the GdOSC addon).
Everything works fine when running from the editor.
However once exported, the application freezes when it tries to send the first packet (using put_packet), on both GNU/Linux and MacOSX, with CPU usage at ~90%.
We're also using the Enet high-level networking in the same project and this part works fine in the export, so it really seems that the issue is limited to the low-level PacketPeerUDP.
Has anyone had the same issue ?
Thanks in advance,